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<title>The Ludic Lens</title><link>https://the-ludic-lens-2e09d9ec.pages.dev/tags/game-design-methods/</link><description>An independent journal on game theory, design research methods, and play culture.</description><language>en-US</language><atom:link href="https://the-ludic-lens-2e09d9ec.pages.dev/tags/game-design-methods/" rel="self" type="application/rss+xml" />
<item><title>Games without Frontiers Dissertation: Design Methods Guide</title><link>https://the-ludic-lens-2e09d9ec.pages.dev/g2/wp-content/GwF_FINAL_RELEASE-2007-04-</link><guid>https://the-ludic-lens-2e09d9ec.pages.dev/g2/wp-content/GwF_FINAL_RELEASE-2007-04-</guid><pubDate>Thu, 12 Nov 2026 09:39:41 &#43;0000</pubDate><description>Games without Frontiers dissertation shows analysis methods from 100+ games, covering systems, psychology and practical design use.</description></item><item><title>Game Studies PhD Blogging: Gamegame, Theory and Design Work</title><link>https://the-ludic-lens-2e09d9ec.pages.dev/gamegame.html</link><guid>https://the-ludic-lens-2e09d9ec.pages.dev/gamegame.html</guid><pubDate>Thu, 12 Nov 2026 09:39:41 &#43;0000</pubDate><description>Game Studies PhD blogging turned a doctoral log into Gamegame, a card-based design tool presented at DiGRA 2005 and in a 2008 Tampere dissertation.</description></item>
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